Jonathan C Roberts1, Joseph W. Mearman1, Panagiotis D Ritsos2, Helen C Miles3, Andrew T Wilson1, Dave E Perkins1, James R Jackson1, Bernard Tiddeman3, Frédéric Labrosse3, Ben Edwards4, Raimund Karl1
1 Bangor University
2 Chester University
3 Aberystwyth University
4 Manchester Metropolitan University
Archaeologists and cultural heritage experts explore complex data that is often highly interconnected, multifaceted, multi-dimensional, multi-typed and contains uncertain information. Moreover, questions posed by researchers regarding such data are often ill-defined (where it is difficult to guarantee an answer). We argue for new ways to interact with this data, making note that their analysis provides a ‘grand challenge’ for computer science and heritage researchers. We highlight two visions, inspired from the sub-fields of Immersive Analytics and Deep Maps, as enablers for allowing both experts and the general public to interact and explore heritage data. We use prehistoric data as a case study and discuss key technologies that need to develop further, to help accomplish these two visions
Jonathan C Roberts, Joseph W Mearman, Panagiotis D Ritsos, Helen C Miles, Andrew T Wilson, Dave E Perkins, James R Jackson, Bernard Tiddeman, Frédéric Labrosse, Ben Edwards, Raimund Karl, “Position Paper: Immersive Analytics and Deep Maps–the Next Big Thing for Cultural Heritage & Archaeology,” IEEE VIS Workshop on Visualization for the Digital Humanities, 2016.